SMPL-X for Blender and Unity
2021-06-17
We facilitate the use of SMPL-X in popular third-party applications by providing dedicated add-ons for Blender and Unity. The SMPL-X 1.1 model can now be quickly added as a textured skeletal mesh with a shape specific rig, as well as shape keys (blend shapes) for shape, expression and pose correctives. We also provide functionality to recalculate joint locations on shape change and proper activation of pose correctives after pose changes.
Related videos:
- SMPL-X for Blender
- SMPL-X for Unity
Code is available in the downloads section of the SMPL-X website to registered users.
Department(s): |
Perceiving Systems |
Maintainers: | Joachim Tesch |
Release Date: | 2021-06-17 |
External Link: | https://smpl-x.is.tue.mpg.de/ |